Recently, Blizzard Entertainment rolled out a major new update for one of their most popular games to date – Overwatch, on Tuesday which brought a new and exciting character, Sigma, as well as a brand new role queue system to the live version of the game on PlayStation 4, Windows PC, and Xbox One.
Sigma is Overwatch’s 31st hero and has been available on public testing servers on PC since July 23. He’s a tank-class character and uses abilities based on gravity that will likely shake up how many players, including Overwatch League pros, play Overwatch.
Since it’s release, the developer explained Sigma, noting:
Sigma is a kind and brilliant scientist who has been irreparably changed by an experiment gone wrong, gaining the ability to manipulate gravity in the process. During that tragic experiment Sigma sustained serious psychological damage, deemed a threat to humanity, and locked away for years in a secret government facility. He was eventually freed by Talon and used as a living weapon.
Overwatch’s newest hero, Sigma, is now playable on the PTR. In a stream today, former Dallas Fuel player Brandon “Seagull” Larned and Overwatch game director Jeff Kaplan gave his intake into our first look at how Sigma will play.
A member of the evil Talon organisation, Sigma is a barrier tank hero that uses gravitational power to shield his allies and attack his enemies. Sigma also has an incredible 400 health, of which 100 is Shields. He also floats around, so he doesn’t have audible footsteps.
Here is a list of all of Sigma’s (current) abilities:
- Hyper Spheres
Sigma launches two gravitic charges that implode after a short duration, dealing significant damage in an area.
Sigma’s primary fire launches two charges which bounce and then explode after a short time. Each orb does 60 damage for a direct hit (including the explosion). It’s a short to medium-range ability and does not need to be reloaded.
- Experimental Barrier
Sigma propels a floating barrier to a location of his choosing. He can recall the barrier at any time.
Sigma’s right click ability is a projected barrier with 1500 health. The barrier moves forward similar to Symmetra’s old projected barrier, but you can stop it on command. The player can then retrieve the shield at any time and place it in a different place. The shield regenerates health when it is not deployed, similar to how Reinhardt’s shield works.
- Kinetic Grasp
Sigma stops incoming projectiles in midair, converting them into shields.
Sigma’s Shift ability stops incoming projectiles and converts them into Shields. The ability doesn’t fully absorb the ability (like D.Va’s Defense Matrix), only converting the damage into shields. It has roughly the same hit box as Genji’s Deflect, and a 14 second cool down. It currently generates up to 400 shields.
Sigma gathers a mass of debris and flings it at an enemy to knock them down.
Sigma’s E ability throws a big rock at enemies, dealing damage and knocking them back slightly. It has a 10 second cool down.
- Gravitic Flux (Ultimate)
Sigma manipulates gravity to lift nearby enemies into the air and slam them back down.
Sigma’s ult lets him fly around (which is unfortunately his only bit of vertical mobility as of right now) and place a large area on the ground. After a brief period, the area throws enemies into the air, then slamming them down, dealing some hefty damage.
Sigma follows the release of the combat medic Baptiste in February, and his impending debut comes at a busy time for Blizzard’s multiplayer shooter game. Last week, the developer also recently implicated a new “role queue” feature that allows players to better focus on specific characters and roles, and earlier this year, the creative Overwatch Workshop debuted to early success.