One of Blizzard Entertainments most popular game, Hearthstone recently rolled out a newly announced new expansion, Saviors of Uldum which is now introducing cards with enormous and exciting new effects, like the anticipated reveal of the Mogu Cultist card. While the well-thought-out 1-Mana 1/1 minion appears very weak on its own, but if you can gather lots of them together they summon the mega-powerful High keeper Ra.
Saviors of Uldum is the second expansion for the Year of the Dragon! Our expansion guide will feature a card spoilers list, general information, explanation of new mechanics, artworks, card backs, and more! We’ll be updating this guide immediately following the release of any new information. Saviors of Uldum also now represents the 12th full Hearthstone expansion and the second set of 2019 (Year of the Dragon). There are no sets rotating out with the release of this expansion (next rotation will happen in 2020).
What does it become? The result is a build-around card with a huge effect, but just how easily can it be put into effective gameplay? Gamespot recently interviewed the successful game designers Peter Whalen and Alec Dawson on the cards for their thoughts on how to pull off the Cultist combo, where the concept came from, and much more surrounding the Saviors of Uldum.
“This is a card for the people who think, ‘I want to figure out how to make this crazy thing happen,’ so here’s this puzzle that’s actually pretty hard to solve,” Whalen said. “And if you do solve it, you get something truly amazing. There are players who really like that thing, so we try to make cards that appeal to them.”
According to the interview, the clearest way to solve the puzzle is to build a Rogue deck around copying your Mogu Cultists. The cards Togwaggle’s Scheme and Augmented Elekk can make several copies of the Cultist and put them into your deck, but that still requires you to stay alive long enough to draw all seven Cultists.
Whalen and Dawson pointed out that this could pair well with a card like the Rogue Legendary Tak Nozwhisker, which places copies of cards into your hand when you shuffle them into your deck. That could potentially give you seven copies of Mogu Cultist instantaneously, but it would require your hand to be almost empty when you pull off the combo. While this in theory is the best option, it would also mean that it would limit your survival options, making this a high-risk, high-reward strategy. If paired with a card like Baleful Banker, you could even play all seven Cultists and then add another High keeper Ra to your deck.
“Highkeeper Ra is one of the larger than life stories we can tell here,” Dawson stated in the interview. “Unobtainable and so powerful that you had to go through this whole process. … We wanted to create a ritual. It was actually in the design sheet pretty early, and it stuck around the entire time. It felt like you were playing a combo deck where you had something in mind the whole time.”
Since it’s release two weeks ago, the expansion has also bought back a number of features, like Quests, and a popular mechanic that hasn’t been in Hearthstone since Journey to Un’Goro. Whereas old Quests gave you a card that could be played for a powerful effect, the new Quests will automatically trigger a new Hero Power upon completion.