Throughout the past few weeks, we’ve seen numerous rumours that have been circulating about Overwatch 2 arise across the internet, and recent leaks all pointed to it being unveiled at the Blizzard’s biggest event of the year, BlizzCon 2019, and rightfully so.
Back in June, news surfaced that Overwatch 2 in development at Blizzard. The information came from a recent report published by Kotaku, in which anonymous sources from within Blizzard spoke about the cancellation of a new Starcraft game. Apparently, a “Battlefield in Starcraft” project was scrapped in order to increase the amount of people working on Overwatch 2 and Diablo 4.
Several years after the Uprising, the war between humans and the Null Sector hits a crucial tipping point. The only hope at restoring peace lies with the disbanded Overwatch crew. In a new cinematic, we see Winston send out an SOS to his scattered, former partners in fighting crime, reuniting everyone to save the world from destruction.
Blizzard has also made a point to note that Overwatch 2 is not necessarily a sequel to Overwatch in the traditional sense, but rather expands on the entire canon. “It’s is a game we’ve been dying to make,” said Overwatch lead writer Michael Chu. “Other than the archives, all we’ve been able to do is give you a little glimpse. We were never able to give you that big chunk of really living in the Overwatch universe.” And that’s what Overwatch 2 is all about: PvE hero and co-op story missions designed to do a massive amount of world building.
Typically, games consist of four players to a team, and heroes are first come, first serve, like Overwatch before the role lock—but even if you’re not familiar with a certain hero, story mode is a great chance to practice with them in a lower -pressure environment. Also, based on the map you’re playing your hero choices will change. This playable demo lets you choose from Lucio, Mei, Reinhardt, and Tracer, but that line-up will change with other maps, as suspected. All existing maps in Overwatch will also be available in Overwatch 2, so don’t think everything will be a fresh playing field just yet.
Blizzard dropped a ton of Overwatch 2 info in two big trailers. The Overwatch 2 gameplay trailer reveals an evolved version of the series’s tried-and-true team-based combat, with a fresh new look and new abilities for every hero.
Overwatch 2 will have a new symmetrical map type called Push, which will have teams fight to take control of a robot in the middle of the map and push it toward the enemy base. New PvP maps will include Toronto, Gothenburg and Monte Carlo.
The game will also have a series of four-player co-op story missions, which have players take on Null Sector and dive deeper into Overwatch’s vast lore. There will also be an evolving selection of “Hero Missions” that will allow you to level up and customise your favourite characters. For the first time in the series, Overwatch 2 will let you customise and power-up hero abilities specifically for co-op play. For example, Tracer’s Pulse Bomb can be upgraded to cause a chain reaction. It seems like these upgrades will be limited to PvE action, so fans hopefully won’t have to worry about them affecting the balance of competitive Overwatch.
The Overwatch 2 website currently lists the game as “in development” with no platforms listed. it’s highly expected to see the game to return to PC, PS4, Xbox One and Nintendo Switch, with possible PS5 and Xbox Scarlett versions on the horizon.
Additionally, Blizzard hasn’t announced how much Overwatch 2 will cost, though previous rumours point to it possibly being a free to play game.
What we do know, however, is that all of your progression and loot will be carried over from Overwatch to Overwatch 2, so you’ll still be able to rock your favourite skins and emotes. Also, Overwatch 1 players will be able to play with Overwatch 2 players in competitive multiplayer, and will be able to play Overwatch 2 heroes and maps when doing so.